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RW Central

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  1. Update 0.8.11.0 is now available. This update add the support of the "DirectX 12 Experimental" version of Train Simulator. So now you can use this DX12 version when launching Train Simulator with RW Enhancer 2. You can enable the usage of the DX12 version of Train Simulator in the settings menu: Be aware that Vulkan renderer will be automatically disabled if you enable this setting. See you soon for a next update for RW Enhancer 2 and thank you for your continued support ! CHANGELOG:
  2. Hello @Alti, No, steam startup parameters are not taken in account when you launch TS via RWE 2. But it would be nice to have some startup settings available in RWE 2 settings menu ! Will work on this soon
  3. The DX12 Experimental compatibility update is ready and currently being tested. Sorry for the little delay. This update will be released Tomorrow or on Tuesday.
  4. Hello, a "hide" button is something I would like to add soon. Will work on this after the next update that will add the DX12 experimental version support.
  5. Hello @Obelix, The same shaders are used on every routes, there can't be some specific shaders on some routes and some other on another route (this can't be changed as shaders can't be recompiled on the fly while the game is active, this is how the TS engine is designed). So yes if AP Sky pack 2.0 is installed you will loose some effects enhancement but only a few, most of effects enhancements will still be present anyway.
  6. Hello @DecrepitTSfan, Yes the regular DX9 64 bits executable of Train Simulator is still compatible with the Vulkan Renderer just like before
  7. Bonjour @steph78, RWE 2 fonctionne bien avec le rendu vulkan dans la version normale en 64 bits de ST effectivement mais pas avec la version expérimentale DirectX 12
  8. Hello @Alti, So basically, TS won't run in fullscreen windowed mode or windowed mode and only in fullscreen for now ? This is something DTG will need to solve as the fullscreen is sometimes not properly handled by RWE 2 right now. The latest Train Simulator patch is not very "stable" for now and introduce some random issues. DTG said the most major issues will be fixed very soon. So hopefully everything will be "fine" again. I have done a complete check of changed files in the the last update and nothing used by RWE 2 has been broken. So if there is some new issues since the TS core update, it is likely that the problem is coming from TS and not RWE 2. One thing i have found is that the Serz.exe file has been updated and it is now a bit slower in terms of performances and this file is used by RWE 2 in the cooking process. So the cooking process is now a bit slower than usual. Hopefully I can find some way to speed this up in the futures if DTG is not fixing this performance issue. This is the main source of headache for me with RWE 2, it is 100% dependent of Train Simulator evolution. So sometimes if new issues are introduced by TS updates I need to find some workaround if possible or live with it... You can be certain that i'm doing my best to make everything working in the best way possible on my side
  9. Hello, @Alti is right, RWE is calculating the "flyby" distance (like TSW) right now. The correct track distance is something that I would like to add in the future if I find the correct solution to do it. Right now I can't have access to the required data from TS to do it so i need to find a workaround. But the issue described by @theo223 is not related to this and it is a proper bug that can happen with some routes. Hopefully I can find a proper fix for this in the future.
  10. Bonjour à tous, Comme vous l'avez peut-être remarqué, Dovetail Games a sorti une nouvelle version de Train Simulator qui a pour but d'améliorer la stabilité du jeu et d'apporter d'autres améliorations dans le futur. Je suis heureux d'annoncer que cette version est compatible (Aussi bien niveau fonctionnalités de gameplay que des améliorations des shaders) avec RW Enhancer sans qu'aucune mise à jour ne soit nécessaire du côté de RWE 2. MAIS La nouvelle version "DirectX 12 Experimental" (redémarrez steam si vous ne voyez pas encore cette option de lancement) n'est pas compatible avec le moteur de rendu Vulkan (DXVK) de RW Enhancer 2. Ainsi, si vous essayez de lancer la version DirectX 12 de Train Simulator avec le paramètre "Vulkan Renderer" activé dans RWE 2, vous obtiendrez un crash "Ordinal 2.0..." au lancement. Pour résoudre ce problème, il suffit de désactiver l'option "Vulkan Renderer" dans le menu des paramètres de RW Enhancer 2 et le crash disparaîtra Veuillez noter que Reshade (si vous l'utilisez) n'est également pas compatible avec cette version DX12. Mais les améliorations des shaders de RW Enhancer sont toujours compatibles Lorsque vous jouez à lancer Train Simulator via le menu "Drive" de RW Enhancer 2, la version 64 bits normale sera lancée. Je prévois d'ajouter un paramètre afin d'utiliser la version DirectX12 dans un futur patch qui sortira la semaine prochaine. Vous pourrez ainsi choisir si vous voulez que RWE 2 lance la version normale ou la version DirectX 12. Merci de votre patience. J'ai besoin d'un peu de temps pour tester certaines choses de mon côté afin de m'assurer que tout fonctionne correctement. Après cela, je serai en mesure de reprendre mon travail régulier et d'ajouter plus de fonctionnalités à RW Enhancer 2 dans le futur. Merci à tous pour votre attention.
  11. Hello everyone, As you may have noticed, Dovetail Games has released a new version of Train Simulator which target to improve the game stability and do more improvements in the future. I'm happy to say that this version is compatible with RW Enhancer 2 (gameplay features and enhanced shaders) without any update required on RWE 2 side. BUT The new "DirectX 12 Experimental" version (restart steam if you do not see this launch option yet) is not compatible with the Vulkan renderer (DXVK) of RW Enhancer 2. So if you try to launch DirectX 12 Train Simulator version with the "Vulkan Renderer" setting enabled in RWE 2 you will get a "Ordinal 2.0" crash at launch. To fix this issue just disable the "Vulkan Renderer" option in RW Enhancer 2 settings menu and the crash will be gone Please note that Reshade (if you are using it) is also not compatible with this DX12 version. But RW Enhancer shaders improvements are still compatible When you launch Train Simulator via RW Enhancer 2 drive menu, the regular 64 bits version will be launched. I'm planning to add a setting in order to use the DirectX12 version in a future patch that will be released next week so you will be able to choose if you want RWE 2 to launch the regular version of the DirectX 12 version. Thank you for your patience. I need a bit of time to wait test some things on my side to ensure that everything is working nicely. After this I will be able to resume my regular work and add more functionalities to RW Enhancer 2 in the future. Regards
  12. Hello, Yes this issue is present in the base game and much more visible when using Vulkan/DXVK. It was fixed by RW Enhancer 2 some time ago but if you are using the AP Sky & Weather 2.0 the bug is back (since AP Sky & Weather 2.0 replace the shader that RW Enhancer 2 is fixing). So I can't do much about this.
  13. Usually (90% of the time) this behavior is caused by anti-virus programs (windows defender or anything else), you can try to add both RWE 2 install directory and TS in the anti-virus exclusion list and it should perform better.
  14. Hello @ighten, this is not possible as Train Simulator do not provide the way do do this Unfortunately...
  15. Hello, Have you tried a reset in the content cooker ?
  16. Hello @connorlrichey, Yes of course, all community downloads that you can find here on RW Central are compatible with the latest version of Train Simulator. Including TS Classic.
  17. La mise à jour 0.8.10.0 est maintenant disponible Cette mise à jour apporte des améliorations de réalisme aux systèmes PIS anglais (UK) à bord et dans les stations. Les annonces PIS sont désormais plus proches de la réalité lorsque l'on conduit au Royaume-Uni. Merci à la communauté anglaise qui nous a fait part de ses commentaires. La prochaine étape consistera à ajouter le nom des compagnies ferroviaires dans les annonces. Cela se fera dans le futur. N'hésitez pas à nous faire part de vos commentaires sur les améliorations du PIS anglais. Le PIS allemand sera le prochain à recevoir des améliorations de réalisme. Comme toujours, cette mise à jour est également accompagnée d'améliorations et d'optimisations. A bientôt pour une nouvelle mise à jour ! CHANGELOG:
  18. Update 0.8.10.0 is now available This update is adding realism improvements to the English (UK) onboard and station PIS systems. The PIS announcements are now closer to reality when driving in United Kingdom. Thanks to the English community that have provided much valuable feedback. The next step will be to add train companies names support in the announcements. This will come in the future. Feel free to give your feedback on English PIS improvements. German PIS will be the next to receive realism improvements. As always this update also come with core improvements and optimizations. See you soon for another update ! CHANGELOG:
  19. The issue is now fixed (some more tests will be made and you may encounter some small service interruptions in next hours but it should work most of the time) ! Sorry for the inconvenience and have a nice Sunday !
  20. Not related to the latest update, the issue is on invision servers side so we are now waiting for the tech service of invision to fix the issue.
  21. Issue source is now identified and technical support has been contacted as the error is from Invision side, we can't do anything on our side. This is the first major issue of the licensing system, thank you for your patience. Service should be fully restored during this afternoon. We will inform you about the problem resolution here.
  22. Hello, the issue is being worked on. Thank you for your patience.
  23. Thank you, everything is automatic, no need to enter destination or service starting hour manually. In the future I would like to add UK trains operators names in the announcements.
  24. @Reef and @Loufreisfreeway, a first refactoring update is coming for the English PIS of RWE 2. Here is a small preview of it, still work in progress but should be available next week
  25. Train Simulator 2019 is no longer supported by RW Enhancer 2 since shaders has been changed in the most recent version of Train Simulator. Please contact us with the support system so we can help you further: https://www.rwcentral.com/support/
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