Jump to content

Bekns

Membre
  • Posts

    8
  • Joined

  • Last visited

Posts posted by Bekns

  1. I hear you there

    Raid is great, you get double the size (2 x 1TB drives = 1x 2TB drive) and you get double the performance because it writes to both drives simultaneously although this is more noticeable with larger files than smaller ones.  Once upon a time it was difficult but these days its built into windows and can be done with a few clicks.

    Anyway I think we have derailed this topic enough for one day, I am getting really good results with the Vulkan renderer and cant wait to see what they do with it next

    • Like 2
  2. Other specs -

    CPU: 9600KF (liquid cooled with Aorus 360)

    RAM: 32GB                                                                                                                                                                

    Windows SSD: Seagate Barracuda 512GB NVMe

    Train Sim SSD: 2 x Samsung 970 EVO 1TB NVMe (running in Raid striped) 

     

    Do you run GSYNC at all?

    I dont see a great deal of difference between our rigs but anyway, with this game I have learnt one thing, if it aint broke dont fix it so Im not going to spend too much time worrying about it as I am super happy with performance and now it feels even smoother.  Im glad your getting better mileage from it though😁

  3. 11 hours ago, Reef said:

    It's the Asus RoG Strix 1080Ti 11gb a great card tbf.

    I am running a Aorus water cooled 1080Ti but having just tried 3x3 again my FPS tanks to around mid 20's and that is not even in a built up area  😞. 

    At 2x2 I get mid 40's and above, I'm not unhappy with the quality I can play at but it does raise the question why I cant achieve more with comparable hardware 🤔

  4. 15 hours ago, Reef said:

    Great tip, many thanks for the share, so much easier than my way hacking the PlayerProfiles.bin. 😂👍

     

    Edit:

    I have now played for a bit using DXVK and borderless your way and my image quality is much much better than when I was editing the PlayerProfiles.bin those extra few pixels (see my earlier post for the max I could set it) that I get doing it your way seem to make all the difference.

     

    I now have everything set on max, Anti_Aliasing was always on FXAA + 3 x 2 SSAA now I have it on FXAA + 3 x 3 SSAA, Shadow Quality slider used to be on about 45% now it's at 100%, Water Quality I always have on 1 notch below full because I think the water looks better at that setting anyway.

    Image3.thumb.jpg.248e189ff85f4ee334b9842852a77077.jpg

    On the next page Ambient Occlusion was off but now I'm trying it on high, might put it on dynamic just to try that later too.

    Image6.thumb.jpg.ae7f29727e585381e5f45df03949a310.jpg

    So, on the JT Met Line I'm now getting around 40 FPS whereas I was getting 26 to 30 as I mentioned before, unbelievable difference and tbh I didn't really even miss my DSR x 2.

    Image8.thumb.jpg.d076eb77957d29820e25101b6c5af328.jpg

    (Click HERE for fullsize version)

    Still get slight issues with my mouse cursor not appearing but I've figured a workaround for now, when I first load it up and get to the menu I Alt + Tab and bring forward any other program to get my cursor to briefly show so I can position it over the button I wish to press, of course once I left click the focus returns to TS and I lose the cursor again but I can rinse and repeat the process until it loads in the scenario I want (which proves the stability of the DXVK because even though I Alt + Tab multiple times whilst setting up my drive I've not yet had a ctd or oom), and here's the thing, once RWE2 comes into play on the scenario and the overlay pops up I get (and keep) my mouse cursor for the duration of my scenario. Huzzah! 🥳👍

    Great news , im glad it has improved no end for you.  Never had the mouse issue so Im no good on that one but yeah switching to desktop on borderless is heaps more stable.

    What graphics card are you running?  I could only dream of going to 3x3 at 2k let alone 4k, I run currently at 2x2 but I try to keep the frames up above 30 as Gsync gets touchy underneath that

  5. 3 hours ago, RW Central said:

    Hello @Bekns

    Can you confirm me that the above image is took when using Vulkan renderer ? Thanks

     

    Hello @RW Central

    Yes that is correct.

    I have a save point mid scenario so below I have taken a screenshot after resuming to get a side by side comparison, the first one with the Vulkan renderer applied and the second one without.  While doing this at I have discovered as seen below that there is an element of the highlight while using standard renderers but it seems to be accentuated with the Vulkan renderer.  This is mostly occurs against the backdrop of the sky, it is a bit hard to tell in the top screenshot as the tree is in the way but this effect is seen the length of the horizon.

     

    With Vulkan rendered enabled

    20220805072736_1.thumb.jpg.222ed1fad2fd1791346785d5b6bef409.jpg

     

    Without Vulkan renderer enabled

    20220805074118_1.thumb.jpg.88e26e7ff3ebdcdfb3fe1f6b3057f588.jpg

     

     

  6. I too am most impressed and very excited about this development, at this stage the only thing I have noticed is an unusual highlight around objects in the distance, as the objects get closer the highlight gradually disappears.

    I look forward to the ongoing development of this aspect of RWE2

     

    Regards

    Jareb

    image.thumb.png.d5619cce5630a4bee6a6270e5ef58d96.png

  7. 11 hours ago, Reef said:

    Apparently my fix will arrive at Xmas, that's when the Wife said I can have a new 2k monitor. 😂

    Hi Reef

    I know I mentioned this over at UKTS but I didnt explain in depth enough, I have this same issue where I can not select my native resolution in borderless mode.  As a work around I perform the steps below, my resolution is 3440 x 1440 but as you can see I can not select that resolution in borderless mode but I still play borderless at that resolution

    image.thumb.png.e6188f555a41d9a3338f8658b7e598df.png

     

    1. Go to settings and change to Fullscreen

    2. Change resolution to monitors native resolution

    image.thumb.png.95c82ca55b55f350b1ecad95be31e2eb.png

     

    3. Save and restart Railworks

     

    4. Go to settings and change to Borderless (VERY IMPORTANT: do not touch resolution drop down)

    image.png.7bac174633abbf138e0f3fcf9a44dfb2.png

     

    5. Save and restart Railworks and now it should run at borderless full screen for you but dont ever touch the resolution drop down or you will have to repeat the process 

    image.thumb.png.8e11afd72f21bae70ac595872de543e1.png

     

    Things to note - 

    - When you save and restart Railworks form the settings menu it will restart in 32bit mode, you can then close and restart in 64bit mode if needed or you can even close and restart manually if wanted. Either way will achieve the same result

    - The menus will have vertical letterbox lines on each side of the monitor but the sim will load game into fullscreen

    - Getting a 2k monitor is not a bad idea, you will be able to actually read the writing that on the screen plus in game you are rendering far less pixels meaning more FPS

     

    I hope this helps to get you going in borderless mode

     

    Regards

    Jareb

    • Like 3
×
×
  • Create New...