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Reef

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Posts posted by Reef

  1. Please please please either give us the option to "Continue without cooking" or make the Settings available without needing to cook.

    It's quite frustrating when you just wish to either check a setting or tick/untick something (that bears no relation to the cooked assets) only to have to wait for the cooking process first.

    My last cook with all Routes unticked (trying to make it quicker but didn't work lol)...

    image.jpeg.398cdfc19ef5b245740ddde45cfca70e.jpeg

    This was just to untick "Show FPS Counter" in Vulkan

     

    If you alter a shader setting it recooks anyway (which makes perfect sense, but doesn't make sense that you had to cook it prior to changing anything).

     

    Thanks a million. 🙂

     

    • Like 1
  2. I can't remember where and can't find the discussion I had regarding this issue now so I've created a new thread. 

     

    My issue was that whenever I used Vulkan (either through RWE2 or the original github versions) my mouse cursor became invisible, early in RWCentrals integration of it meant I had no mouse cursor as long as the game was running whilst later versions of RWCentrals tweaks and updates to it meant that I had no cursor in the TS menus but at least once the scenario started and you had the RWE2 HUD overlay up the mouse cursor thankfully returned. 

     

    Now the reason for this post is to say that I've finally come across a solution to this problem and I hope it helps anyone else in the future that suffers the same odd bug.

     

    It was as simple as going into windows settings Control panel > Click on Mouse > Navigate to Pointer options tab > Under visibility uncheck the box which says "display pointer trails" > Click ok then exit.

     

    There is a part two to the fix if the above didn't solve it for you but I didn't need it as just doing the above resolved it for me, here is the link for anyone needing the rest of the information.  https://answers.microsoft.com/en-us/windows/forum/all/mouse-cursor-invisible-when-playing-any-full/08c5c6c3-5608-4287-bedc-832165af2750

     

    I hope this helps someone else with the same predicament. 

    I'm just happy I can leave Vulkan ticked all the time now 😁

  3. A friend of mine has recently purchased RWE2 and he's very happy with it so far but there is one issue he can't get around and is above my knowledge to offer any assistance.

     

    Said friend streams on Twitch using OBS but cannot get the HUD to show on stream, is there any tips  or recommendations to help him sort this out?

     

    Any help appreciated.

  4. One immersion issue for UK train simmers that I had noticed in the past but had quite honestly blocked out and forgotten about until I was reminded by someone recently is with the train identification announcements.

    I don't know how this works in your country or any other non UK countries and for all I know is an accurate representation for you but in the UK it would not be "Welcome aboard train number one thousand two hundred and thirty four" in fact there is no actual numerical identification other than the service (headcode) number i.e. 1L(Lima)22 or the T.O.P.S. identification i.e. Class 325 (followed by unit number) 001 and neither of which is announced to the passengers via either the on-board or station announcements anyway

    It would more likely be (and this is a rough assumption/approximation here as I don't travel by rail and haven't done for many many years but someone with actual knowledge on this can correct or adjust as need be) "The train now boarding at platform 1 is the 19:55 to London Euston" (again this may be corrected by more knowledgeable train persons than I).

     

    So at the very least I'd suggest if a value of 0 (zero) is entered into the identification field (in QD creation) then leave out this announcement altogether instead of the apparently randomly generated 4 figure number that is announced at present.

     

    Ideal long term solution would be to have the ability to enter either a train ID number (as it is now) or tick a check box the UK styled announcements which would announce the final destination and planned timetabled arrival time. If value is 0 (zero) and the box left unticked then the train ID announcement would be omitted altogether.

     

    Image456rger4563.jpg.c6eafd7ecf0f99d16f2eaad27b20b0de.jpg

     

    EDIT: 

    Decided to remove the UK Service part from my mock up image as this may be beneficial or preferred by other countries besides the UK too.

     

    • Like 2
  5. After a  clean install of TS a few days ago I no longer have Danny's merged route but I was able to test if both London Euston and Birmingham New Street are selectable now with AC overhead consists since the last RWE2 update on the standard WCML-S and indeed they are now.

  6. I forgot to mention you need to run the CobraOne software as an Administrator or it won't work correctly in conjunction with RWE2, try that and see if it works.

     

    Oh and make sure you Alt + Tab out of the game and press "Start Callback" on the CobraOne interface too.

  7. They might look different on your screen because these sort of brightness's can vary from monitor to monitor, but to me on my monitor the RWE versions look better, richer in colour and still clearly able to pick out all the detail as expected, the last two images just look washed out and only very slightly brighter.

     

    Have you tried adjusting the brightness on your actual monitor to see if there was any improvement for you, just a suggestion and maybe worth a try?

  8. I have Danny's WCML-S and Birmingham Cross City merge and I am unable to select either Birmingham New Street or London Euston yet I can select every other station en-route.

    Image3.thumb.jpg.a8226d1f2d0ba61fa0bdaa6580131ae9.jpg

     

    Image2.thumb.jpg.2dcbb93e2ed2f06d3606c2cb699c0c73.jpg

    When you hover the pointer over the exclamation flag it tells you..

    Image4.thumb.jpg.be1a9cc7bd41630dbd1aba5f74ff4390.jpg

     

    Which the Class 390 Pendolino clearly is suitable, I also tried this with a Class 323 set which is again a pantographed EMU.

     

    If I do a QD from directly in-game then I can select either Birmingham New Street or London Euston as intended.

     

    (Also there is a grammatical error in your tool tip "selected consist is not is not suitable")

  9. @Bekns I've now figured out how to have my cake and eat it lol. Instead of just setting TS screen resolution to 3620x1527 (DSR x2) I now have set my overall screen resolution to 3620x1527, this way I no longer need to downgrade TS to 2560x1080 to utilise borderless.

    So I'm now running DXVK @ 3620x1527 windowed borderless. 🙂👍

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